C-TOB03 (Oct 10, 2001)

From Cafe and Diner
Revision as of 04:14, 1 September 2023 by Ducklord (talk | contribs) (Created page with "<span style="font-size: 40px;"><strong><center>C-TOB03</center></strong></span> __TOC__ <h1>Puzzle</h1> <p style="text-align:center;font-size: 20px">“<b><i>Ugh</b></i>, the show must go on.”<br> See: C-TNN02 | 1 Word</p> <h1>Clue</h1> <span style="font-size: 20px"><strong>Hover over the clues if you require!</strong></span><br> <span style="font-size: 20px">Clue 1: <span class="spoiler-text">What's an 'Ugh'?</span></span><br> <span style="font-size: 20px">Clue 2: <sp...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
C-TOB03

Puzzle

Ugh, the show must go on.”
See: C-TNN02 | 1 Word

Clue

Hover over the clues if you require!
Clue 1: What's an 'Ugh'?
Clue 2: Also look at C-TOB02 and DOTD02.
Clue 3: How many days are there in an Ugh?

Answer and Explanation

Answer: Seven
Explanation: An ‘ugh’ is hinted to be a day. Seven of those have passed since C-TOB02.



⚠️BEWARE: THIS IS DECLASSIFIED INFORMATION. WARY EYES ONLY. ENTER AT OWN RISK.⚠️


Summary of Receipt

Summary

Transcript

RECEIPT AS OF: 10/10/01
BARISTA ON DUTY: DOPPIO
RECEIPT FILED AS: C-TOB-03

Alright, Naberius has stepped off stage to greet a new group of tourists who just stumbled in. Now is our best chance to alert Marocchino of our intentions to stop her band’s performance. Each time Naberius takes his leave of the drums, the band takes a few precious ehs to chat and plan out their next set. Romano is working on a way to signal Marocchino of the plan. In a sense, we want to disrupt the frequency of their equipment, something our CaDComs should be able to do.

Ramano mentioned a slightly hidden feature he noticed in our CaDComs. I have no idea how he found something so tucked away in what seems to be prior versions of the devices. It was behind quite a few layers of security and even a few hardware locks. In any case, at some point, our CaDComs must have been able to seal off small tears in the boundary lines by matching their electromagnetic signatures. I’m not sure why such a feature was turned off, though. With a bit of tweaking, we could perhaps turn it into a directional EMP of sorts. A signal that could take the band’s equipment temporarily out.

I did clear this with Red Eye first, naturally. I would hate to accidentally disrupt the Clockwork Serpent’s own powers, bringing the entire Gossamer Ballast down. Now, making an EMP “directional” is possible, of course, though impractical. I’m no physicist, though. To be fair, the CaDComs are no work of Flipside physics, either. Their electromagnetic capabilities veer more into the realm of the Otherside, if anything. Thankfully, Galao is somewhat familiar with the technology and can hopefully get things working. And perhaps we can even restore the portal closing technology of the CaDComs? I would think that could be quite useful.